*Though would weep openly at the mere mention of "links," where hundreds of screenshots had to be manually spliced together by the reviewer to form a map of the level, which would then crash after we hadn't thought to save it for ages.

(This happened at least one (count it!) time in the early days of the mag, involving a futile visit from the company's top tech expert while Stuart and Mark banged their heads on lids and learned exactly why it was a good idea to save as you go, not once at the very end, ie a net gain of zero saves if there's a crash before you've finished.)

For the first fifteen or so issues, we then went through the link, painstakingly removing all but one of the player characters for added effect.

We must have been mad. In the head.